FreeOnline 2D fighting in brush ink

NANQUIM: Kung fu in a single brushstroke.

Kung fu in a single brushstroke.

The world is a painted scroll, and someone drank all the ink. Jump, aim your dash, parry on the beat and unleash supers that stain the screen. Short matches, moves you can read from across the room and a skill ceiling that keeps on rising.

Play free in your browserComing soon to your browser See it in action

Developer: ALAS TECHNOLOGY LLC

Free in your browser: computer, phone and tablet
Scroll to discover

Scroll to fight

  1. Gather your Chi.
  2. Unleash the blow.
  3. Stain the screen.
  • 6kung fu styles

    Each with its own special, three supers and six techniques.

  • 10multiplayer modes

    From the pure Duel to the chaos of Hide and Seek, up to 4 fighters.

  • 45campaign stages

    Five worlds, five bosses and a kung fu story with a sense of humor.

  • 100%free

    No pay-to-win and no loot boxes. Everything is earned by playing.

In motion

Every hit is a brushstroke

Real in-game captures, made with the photo mode on the same simulation that runs on the server.

Choose your style

Six schools, one brush

Each style has its own special and three supers fueled by Chi. Spend one bar now or save three for a devastating blow, knowing that part of your Chi is lost if you get knocked out.

Master

Balanced

Master

Masters Chi and gains 50% more of it. The perfect base to learn, and to win.

Speed
Jump
Weight
Power
Defense
Special
Chi Wave
Supers
Lightning PalmDouble WaveChi Dragon
Brute

Heavy

Brute

Slow, heavy and with super armor on the heavy attack. When it lands, the whole screen feels it.

Speed
Jump
Weight
Power
Defense
Special
Shoulder Charge
Supers
StompUnstoppable ChargeEarthquake
Ninja

Fast

Ninja

Quick and light, with a triple jump and the longest dash in the game.

Speed
Jump
Weight
Power
Defense
Special
Shuriken Fan
Supers
Shuriken RainShadow StepThousand Cuts
Monk

Defensive

Monk

A wider parry window and a counterattack right after. Patience that turns into punishment.

Speed
Jump
Weight
Power
Defense
Special
Push Palm
Supers
BreathingVoid PalmThousand Palms
Drunkard

Unpredictable

Drunkard

Sways, dodges on his own now and then and spits fire. Nobody knows the next step, not even him.

Speed
Jump
Weight
Power
Defense
Special
Fire Spit
Supers
Fire BelchFlying BottleDrunkard's Dance
Lancer

Reach

Lancer

The longest reach in the game with the staff. Keep everyone away and own the space.

Speed
Jump
Weight
Power
Defense
Special
Long Thrust
Supers
SweepSpear ThrowSpear Storm

During a match you earn cash for damage, knockouts and objectives, and buy weapons, light armor and Chi refills at safe moments. Staffs, swords, nunchaku, shuriken and bombs also show up around the map.

Build your arsenal

Techniques, scrolls and combos

Before the fight, each style brings its techniques into the arena. During the fight, creativity decides the rest.

36 techniques

Six per style, each with its own cooldown: grapples, Chi walls, smoke bombs, pole vaults and much more.

  • GrappleGrapple
  • Star FanStar Fan
  • Chi WallChi Wall
  • Pole VaultPole Vault
  • Broken BottleBroken Bottle
  • Crane StanceCrane Stance
  • Unstoppable ChargeUnstoppable Charge
  • Smoke BombSmoke Bomb
  • Healing PalmHealing Palm
  • Rope KunaiRope Kunai
  • Seismic StompSeismic Stomp
  • MantraMantra

8 scrolls

Free for everyone, no level and no Chi cost: healing, protection, thunder, silk rope and other tricks for the right moment.

  • Restoring TeaRestoring Tea
  • Protection TalismanProtection Talisman
  • Ink BombInk Bomb
  • Wind IncenseWind Incense
  • Thunder ScrollThunder Scroll
  • Silk RopeSilk Rope
  • Waking BellWaking Bell
  • Spirit LanternSpirit Lantern

30 named combos

Chain your hits and watch the combo's name painted on screen. The move list is always at hand.

Game modes

Ten ways to knock someone down

Public rooms or private rooms by code, with chat and optional bots. In Training, every mode runs against bots.

Way of the Dragon

2 to 4 playersRanked

Each fighter starts on their own trail, defeats monsters, levels up and collects cash. Then the walls close in, the paper Dragon appears in the middle and only one walks out of the final arena.

Duel

2 playersRanked

One on one, best of three, no items and no arena events. Pure skill.

  • Brawl

    2 to 4 players

    Free for all with items, weapons and arena events. Classic chaos.

  • Stock

    2 to 4 players

    Everyone has a set number of lives. Last one standing wins.

  • Teams

    4 playersTeam based

    Two duos fighting on lives. Cover each other and take down the rival team.

  • Hide and Seek

    4 playersTeam based

    Disguise yourself as a piece of the scenery and hope nobody hits you.

  • Infection

    3 to 4 playersTeam based

    The ink spreads: whoever gets knocked down switches sides until nobody clean is left.

  • King of the Hill

    2 to 4 players

    Control the zone and hold your ground while everyone tries to push you out.

  • Sumo

    2 to 4 players

    A round ring that keeps shrinking. Push everyone out.

  • Coin Rush

    2 to 4 players

    Grab coins, take down whoever carries the most and run off with the loot.

Training

Every mode against bots, four difficulty levels and an interactive tutorial.

Private rooms

Create a room, share the code and play with friends, with chat and bots to fill the slots.

Arena events

Meteor shower, low gravity, darkness, item rain, bounty and sudden death.

Arenas

Seven hand-painted stages

Each arena changes how you fight: thin platforms, a moat, awnings, rooftops and a ring with nowhere to hide.

Another angle of combat New

Crane's View

The same fight seen from above, the way the kung fu crane watches its prey. Move in eight directions, aim freely with the mouse or the stick and knock your rivals out of the arena.

  • All six styles, with block, parry, dash and items
  • Its own Quick Play queue and a ranked duel with a separate rank
  • Arenas with hazards: wind, crumbling floors, currents and falling objects
  • A bonus campaign chapter with four stages and stars

Modes

  • StockUp to 4, last one standing wins
  • Duel1 on 1, no items
  • Teams2 on 2
  • BrawlKO scoreboard

Eight arenas seen from above

  1. Temple Courtyard

    A stone island with open edges, a well in the middle, pillars that block the line of fire and crates to climb. No hazards: just you and the others.

  2. Gorge Bridge

    Four crags tied to the central plateau by rope bridges. The gorge wind blows in gusts and the middle planks give way every now and then.

  3. Monastery Rooftops

    A courtyard ringed by rooftops on three levels, with the pagoda in the middle. Jump up one level at a time. Loose tiles on the ring crack and fall.

  4. Stone Lake Garden

    A gravel garden with a deep lake in the middle, an islet and four bridges. The streams run into the lake and sweep away anyone who steps in.

  5. Bamboo Grove

    Bamboo clumps form narrow corridors and clearings. Stalks topple across a whole corridor: the shadow on the ground warns you first.

  6. Night Market

    A pier over the river, stalls to climb, narrow alleys and a square in the middle. Lanterns drop: the shadow grows on the ground before the impact.

  7. Cloud Islands

    Cloud islands tied to the central plateau by trails that fade and return in waves. Whoever is on a trail when it vanishes falls into the sky.

  8. Bell Tower

    A round courtyard around the tower. The bell beam sweeps just above the ground: jump it far from the tower or climb the crates. It glows before it spins again.

Campaign

The Stolen Ink

A scaly shadow drank the Celestial Inkwell, and the Blank, the empty paper, began erasing the world from its edges. You are Stroke, born from the last drop, and you must win back the four stolen Drops before nothing is left.

  • 5worlds
  • 45stages
  • 5bosses
  • 3stars per stage
The Stolen Ink: A scaly shadow drank the Celestial Inkwell, and the Blank, the empty paper, began erasing the world from its edges
  1. Bamboo Village

    A quiet village in the bamboo grove, where it all begins.

    BossTerracotta General

  2. Mountain Temple

    An ancient temple among the clouds, guarded by spirits.

    BossNine-Tailed Fox

  3. Night Market

    Lanterns, stalls and a gang of thieving monkeys.

    BossMonkey King

  4. Great Wall

    The wall is under siege. Defend every tower.

    BossMaster of the Wall

  5. Dragon Palace

    The jade palace of the Dragon Emperor.

    BossDragon Emperor

Stages that never repeat

  • Monster waves
  • Shrine defense
  • Escort
  • Survival
  • Time trial
  • Platforming
  • Duels against masters
  • Five bosses with attack patterns and life phases, and a rival who is almost family.
  • Up to three stars per stage, reward chests, Hard difficulty and per-stage leaderboards.
  • Play at your own pace: short, replayable stages and a hint after three defeats.

Truly competitive

Climb the ladder with your own hands

Two ranked queues

Duel (one on one) and Way of the Dragon (four players, free for all), with separate ratings. In ranked Way of the Dragon the trails are mirrored, with the same monsters at the same moments for everyone, and no random items.

Authoritative server

Your game only sends inputs. Damage, knockouts and wins are calculated on the server, where speed and physics cheats are detected.

No invasive anti-cheat

Nothing is installed on your device. Campaign stages that count for the leaderboard are re-simulated on the server before they count.

Input parity

Keyboard and mouse, controller or touch: the same eight directions in melee, the same 32 for specials and no aim assist.

From White Belt to Black Belt, then Master and Grandmaster

Fair progression

Everything is cosmetic

Levels, medals, challenges and cosmetics to equip in the Locker. The in-game shop uses coins earned by playing.

Locker

Ink colors, sashes and emotes to make your stroke unique.

Medals and challenges

Daily goals and achievements that tell your story in the game.

Coins earned by playing

The shop takes what you win in matches.

Free. No pay-to-win. No loot boxes.

And there is more

Made to play together

  • Voice chat

    Push to talk, per-player volume and nothing recorded. Off by default.

  • Quick chat and emotes

    Greet, taunt and ask for a rematch without leaving the controller.

  • Spectator mode

    Watch live matches and learn from better players.

  • Closest server

    Your region is picked by ping, and you can lock in your favorite.

  • Bots with four levels

    From Easy to Master, who reacts like a person and plays the objective without cheating.

  • Nothing to install

    Open the link and play. Updates arrive on their own, no downloads.

  • Story scenes

    Hand-painted cutscenes with a dialogue log and chapters you can replay.

  • Mastery per style

    Win with every style, raise your mastery and earn exclusive rewards.

Where to play

Open your browser and fight

NANQUIM runs right in the browser on your computer, phone or tablet. No download and no install. Everyone plays on the same servers, so there is a single queue.

  • Browser

    Computer, phone and tablet

    Play nowComing soon
  • Keyboard and mouse

    A complete scheme with key remapping.

  • Controller

    Xbox, PlayStation and other controllers your browser recognizes.

  • Touch

    Floating joystick, drag to aim and an editable layout.

  • Accessibility

    Options to reduce flashes and screen shake, and readable text on any screen.

Requirements

Where to playMinimumRecommended
BrowserUp-to-date Chrome, Edge, Firefox or Safari with WebGL 2Up-to-date Chrome or Edge with hardware acceleration on
ComputerDual-core CPU, 4 GB RAMQuad-core CPU, 8 GB RAM
Phone and tabletiOS 16 or Android with WebGL 2Device released in 2021 or later

An internet connection is required. On phones, fights are played in landscape.

In development

Free, and just getting started

The game arrives with its full foundation and keeps growing with the players.

Already in the game

  • Six styles, ten multiplayer modes and seven arenas
  • The complete campaign The Stolen Ink
  • Ranked play in Duel and Way of the Dragon
  • Training with bots and an interactive tutorial

In the coming months

  • An online world to explore together
  • New arenas and new styles
  • Vertical campaign stages
  • The story continues

Completely free to play, with no pay-to-win and no loot boxes. Everything that matters in a fight is earned by fighting.

What comes next

A whole world in ink

We are drawing NANQUIM's next step: an online world to explore together, tied to the campaign's story.

  • An open world seen from above, with cities, caves, quests and bosses

  • New specializations for every style, gear and mounts

  • PvP worlds and peaceful worlds, with safe zones and a training area for newcomers

  • Vertical campaign stages, with climbing, ropes and puzzles

  • House and ring interiors, with an even more detailed look

  • More voices, effects and ambient sound for every place

Ideas in development, subject to change. No dates promised.

FAQ

Frequently asked questions

What is NANQUIM?

An online 2D fighting game with stick figures drawn in brush ink that runs right in your browser. Pick one of six kung fu styles and fight in ten multiplayer modes, in ranked play or in a 45-stage campaign.

Is it really free?

Yes, completely free to play. There is no pay-to-win and no loot boxes: what you see in the in-game shop is cosmetic and bought with coins earned by playing.

Do I need to install anything?

No. All you need is an up-to-date browser with WebGL 2 and an internet connection. For now, NANQUIM is browser only.

Can I play on my phone?

Yes. On phones and tablets the game uses touch controls, with a floating joystick and drag to aim. Fights are played in landscape.

Do computer and phone players play together?

Yes. There is a single queue and input parity: the same attack directions and no aim assist, whether you use keyboard, controller or touch.

How many people play in a match?

Two to four in multiplayer, in public rooms or private rooms by code. The campaign is single player.

How does the anti-cheat work?

Every match is decided by an authoritative server. Your game only sends inputs, and damage, knockouts and wins are calculated on the server.

Which languages is the game in?

Interface and story in 31 languages, including English, Portuguese, Spanish, Chinese, Japanese, Korean, Russian and Arabic.

Pick up the brush

NANQUIM is free and runs in your browser. Soon you will just open the link and fight.

Play free in your browserComing soon